The upcoming generation of gaming consoles, including the PlayStation 6 (PS6) and the next Xbox, is expected to launch in 2027. Both consoles will feature AMD's new AI-based UDNA architecture, an upgrade from the current RDNA architecture used in this generation. According to insider Kepler, who recently revealed details about the PS6 handheld, the new consoles will see a 20% improvement in rasterization performance and a doubling of ray tracing capabilities compared to the RDNA4 architecture.
However, like the current generation, the PS6 and next Xbox will not include any 3D cache, which may disappoint some fans who hoped for this feature. This suggests that the overall performance boost might be modest. Despite this, AI upscaling technology is expected to play a central role in future gaming experiences, with the PS5 Pro already incorporating PSSR (Probabilistic Super Resolution).
Additional industry insights include IGN's comment that the next Xbox sounds very much like a gaming PC. There are also rumors about the Xbox Ally X handheld being priced as high as $900, which is double the price of the anticipated Switch 2. Speculation continues about Microsoft's potential exit from the console market, with the company possibly relying more on third-party manufacturers. ASUS has explained that the Xbox Ally does not use OLED technology for reasons similar to Nintendo's decisions. The Xbox handheld represents one of Microsoft's deepest collaborations in 30 years, merging the gaming and Windows teams. The base model of the ROG Xbox Ally uses a chip similar to the one found in the Steam Deck from three years ago.
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